Fifteen checkers each and two dice. You are White: you go anticlockwise, from the top right down to your home board at the bottom right, and from there you bear the checkers off. Each die moves one checker that many points; with a double you move four times. A single checker on a point is exposed: if the other player lands on it, it goes to the bar and must re-enter in the opponent's home board before anything else moves. Whoever bears off all their checkers wins: double if the other has not borne off any.
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